menumission

Mission

SERIOUS ABOUT CASUAL

Longtail Studios strives to develop vivid characters and superior gameplay experiences. Our goal is to make the kind of games people seek out. Our games aim to be highly relatable, simply playable, and feature rewarding gameplay that makes them hard to put down.  We want to make gaming an everyday part of your entertainment experience.

Longtail works with Ubisoft's 'Games for Everyone' division, developing games for the audience beyond the hardcore, male gamer. We primarily make games that families will want to play together, but also develop games for today's hyper-social adult generation.

Our history saw us first developing on mobile and handheld, but our current focus is squarely on the home console market. Longtail are registered developers with Sony, Microsoft and Nintendo.

 

For a glimpse of Games For Everyone's vision, follow this link  www.videogamer.com/videos/ubisoft_games_for_everyone.html

 

 

Viewpoint

AJ

AJ

Creative Director

« I came to Halifax to do nothing less than create the best player experiences possible. The team here is awesome, creative, and fun, but most of all poised to do something truly great. It’s an exciting place to walk into every day. »

Dale

Dale

Game Designer

« I moved to Halifax from the other side of the country to work at Longtail. It’s been a great adventure, and I count myself very lucky to be a part of such a passionate, agile team! I see big things in Longtail’s future, and am excited to be a part of it. And being able to see the ocean from where I work ain’t bad either! »

Dan

Dan

Concept Artist

« In the art department we get a lot of creative freedom, freedom to experiment and try out new ideas. For any artist that is one of best kind of working environments to have, that kind of freedom is what makes great games. Of course that would be nothing without a talented team to implement all these ideas, and Longtail has a fantastic team of artists, animators, designers and programmers who all want to make great games.  »

Morgan

Morgan

Lead Artist

« The work atmosphere here at Longtail is pretty great. There’s a great deal of collaboration, and the wide open floor space makes it extremely easy to sit down and work things out with friends and colleagues. Working with such a strong team means not only that I'm constantly learning new things, but that I get to see the whole office 'level up' with each game we make. »

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